Great game! Tricky and fun! :) The animations are super cool, but they do become a tiny bit tedious after a while. Also I don't really see the point of the player being able to fall of the edge of the map?
Fun game. Seems like it would be difficult to create levels for this because you need every level to work together. And I liked the last puzzle with 3 levels.
Really lovely game concept! I'm surprised it hasn't been done yet (or maybe it has and I just haven't found it yet ;p). If you plan on making a full version of this game, I'd love to help with level design, or help you find a bunch of people who would be very happy to help you do so. Please reach out if you're interested at all!
I love the design of the puzzles. Some of them are really clever and require you to think on how many blocks you actually need to complete the puzzle. The puzzle and camera view reminded me on Captain Toad Treasure Tracker.
The only personal issue I had is that I kept thinking the red outline was going to be the starting position instead of the filled square. I believe this is something I had trouble with, because I haven't seen other talk about this.
Would love to see more levels and maybe a way to rotate the camera around the level, for me it was sometimes difficult to tell how many yellow blocks were stacked on top of each other.
For no obvious reason, the game will not run for me. In my attempts to start the game, enter does not work, and spacebar scrolls down, which makes me assume that focus is the issue.
The only thing I can assume is the offender, if not the game itself, is having a zoom call in the background. It still makes no sense to me...
I was able to play when zoom was not enabled, and I completed the game briskly in Chrome. Many fun surprises! Adding spawn and goals to the moveable blocks was well-timed, and I think I had eagerly been awaiting the final level's clever twist long before it appeared.
Dang. Such a clean, simple but effective idea. Nicely Done! The only tiny critique would be making the starting spot in the new beginning green instead of also red. Great work though.
What a great new twist on the sokoban genre! Perfect size for a game jam, but if you feel like expanding it, I think there's a whole lot of room to explore.
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hmmm i remember playing this game a few years ago. why didn't i leave a comment?
fun though
First off: amazing soundtrack.
Really Nice puzzles but getting rid of blocks to win was implemented in only 1 level.
The soundtrack is an arrangement of "Je te veux" by Erik Satie, although the harmony is weird. Here's the original:
https://imslp.org/wiki/Je_te_veux_(Satie,_Erik)Nice little puzzle game, well done!
loved it!!! :3
Difficult and fun! I love level 10! you should make more
Great game! Tricky and fun! :)
The animations are super cool, but they do become a tiny bit tedious after a while. Also I don't really see the point of the player being able to fall of the edge of the map?
Great little game
3 things I want to see if the game will get updated: level editor, so that I will be able to make my 30 layer puzzle, more levels and more mechanics
Wow! My brain hurts... SO Good!
Fun game. Seems like it would be difficult to create levels for this because you need every level to work together. And I liked the last puzzle with 3 levels.
agree. can see a 30 layer puzzle if the game will ever get more levels
This is a very fun game! Thank you for creating it <3
This is so cool! So many possibilities, I feel like this can be much longer. I would gladly pay for 60 levels!
Great game!
oh wow, nice!!
gg
Great little game! Would love to play additional levels. Good concept
interesting concept, if there were more levels this could be a great game
it was amazing
Included Make New Way as part of a puzzle game compilation @ 0:00. Really enjoyed the new perspective it brought to Sokobans (literally)
wow what an amazing game awesome works guys
Really lovely game concept! I'm surprised it hasn't been done yet (or maybe it has and I just haven't found it yet ;p). If you plan on making a full version of this game, I'd love to help with level design, or help you find a bunch of people who would be very happy to help you do so. Please reach out if you're interested at all!
Discord: CosmoVibe#7735
Email: bufangliang@gmail.com
very fun puzzle game with original take.
I was hooked all the way, can't believe I finished all 10 levels.
great job and hope to see a full game with a lot more puzzles.
You guys nailed it. Fun game, awesome graphics, nice transitions and great puzzle design
👏 Nice game ! Love the transition between the red parts and the blue ones with the graphics and music changements 😁
The animations and UI are really great too, and I find the difficulty well balanced !
I love the design of the puzzles. Some of them are really clever and require you to think on how many blocks you actually need to complete the puzzle.
The puzzle and camera view reminded me on Captain Toad Treasure Tracker.
The only personal issue I had is that I kept thinking the red outline was going to be the starting position instead of the filled square.
I believe this is something I had trouble with, because I haven't seen other talk about this.
Would love to see more levels and maybe a way to rotate the camera around the level, for me it was sometimes difficult to tell how many yellow blocks were stacked on top of each other.
All in all very neat game =D
It may have been only you. I figured it out after fooling myself once, though there could have been a way to better telegraph the out and in.
Yes, sometimes it confused me too, but I took it part of the puzzle...😁
A simple idea but very well executed ! I really love the animations between levels. Great work !
Thanks! Glad you like it!
For no obvious reason, the game will not run for me. In my attempts to start the game, enter does not work, and spacebar scrolls down, which makes me assume that focus is the issue.
The only thing I can assume is the offender, if not the game itself, is having a zoom call in the background. It still makes no sense to me...
Oh...please click on the game screen and then press the key. Or pressing the full screen button to play may help.
I am using Chrome to confirm that it works.
I was able to play when zoom was not enabled, and I completed the game briskly in Chrome. Many fun surprises! Adding spawn and goals to the moveable blocks was well-timed, and I think I had eagerly been awaiting the final level's clever twist long before it appeared.
nice game! waiting for the neck-friendly edition
Thanks!
Dang. Such a clean, simple but effective idea. Nicely Done! The only tiny critique would be making the starting spot in the new beginning green instead of also red. Great work though.
Thanks for your comment!
Nicely done, and the twist in the final level made me think!
Thank you for playing!
This is a really nice game, and something to be proud of. Really fun puzzles, good incremental mechanics build. Short and sweet. Good job.
Thank you so much! I'm considering expanding after the game jam.
What a great new twist on the sokoban genre! Perfect size for a game jam, but if you feel like expanding it, I think there's a whole lot of room to explore.
Make New Way Walkthrough
Nice video!
Good game, would love to see the concept fleshed out
Thanks for your comment!
i like the fuzzy music effect when i fall XD
Thank you for playing!
Really nice game with a great mechanic.
Would love to see a full game (with more levels). :)
After this game jam is over, we hope to release it as a full game with additional levels!
this felt really satisfying while plying. interesting and well polished mechanic.
Thank you for playing!
Love the simplistic mechanics that all flow together to make it a very polished game. The sounds and art style push it to be next level! Awesome work.
Thank you so much!
This is super well polished. Had me hooked within the first few minutes of playing. Very nice work!
Glad you like it!